RoriaConquest
Community-sourced progression

Roria Conquest Gym Order and Progression

Compare the documented eight-Gym order, opponent level ranges, leaders, badges, TMs, and puzzle goals without treating community records as an official or in-game-tested walkthrough.

Quick answer

The documented route runs from Silvent Gym to Crescent Gym

The checked sequence is Silvent → Brimber → Rosecove → Anthian → Aredia → Fluoruma → Frostveil → Crescent. Use the table for the broad order, then open a Gym's source before relying on a current roster, moveset, or held-item detail.

Community reported

Find your Gym by number

This navigation uses the documented eight-Gym sequence below. The underlying route record remains dated August 24, 2026; the new shortcuts are not a current-version battle replay.

1 · Silvent · Electric · 2 · Brimber · Fire · 3 · Rosecove · Water · 4 · Anthian · Flying · 5 · Aredia · Ground · 6 · Fluoruma · Grass · 7 · Frostveil · Dark · 8 · Crescent · Ghost

Eight-Gym overview

Gym order, levels, rewards, and objectives

Level ranges describe the source-listed Gym battles; they are not a required player-level recommendation. Scroll the table horizontally on a narrow screen.

Community-sourced Roria Conquest Gym order
OrderGym and cityLeaderTypeLevelsBadge and TMGym objective
1Silvent GymSilvent CityGym Leader ChadElectric10–16Electric BadgeTM57 · Charge BeamDefeat two trainers and complete the floor-pattern puzzle.
2Brimber GymBrimber CityGym Leader SebastianFire18–25Brimstone BadgeTM50 · OverheatComplete the parkour route and defeat the trainers on the way to the leader.
3Rosecove GymRosecove CityGym Leader QuentinWater32–37Float BadgeTM55 · ScaldSolve the pipe puzzles and defeat the trainers before reaching the leader.
4Anthian GymAnthian CityGym Leader StephenFlying43–50Soaring BadgeTM40 · Aerial AceCollect the three tool types around the hangar and return them to the leader.
5Aredia GymAredia CityPrince RyanGround52–57Crater BadgeTM78 · BulldozeWin the required battles, collect a shovel and pickaxe, and find the leader in the mine.
6Fluoruma GymFluoruma CityGym Leader FissyGrass60–66Harvest BadgeTM22 · Solar BeamGather wood for bridges, collect the oversized fruit, and place it in the basket.
7Frostveil GymFrostveil CityGym Leader ZeekDark70–75Contrast BadgeTM97 · Dark PulseActivate the switches that reveal the platforms leading to the leader.
8Crescent GymCrescent TownCaptain B.Ghost77–83Haunted BadgeTM65 · Shadow ClawSolve two puzzles and rotate the building to reach the leader's platform.

Three quick lookups

Which is the third Gym?

The documented third Gym is Rosecove Gym in Rosecove City. Its leader is Quentin, its specialty is Water, and its overview includes pipe puzzles before the leader. This is an identification answer, not a current pipe-by-pipe solution.

Jump to Gym 3 · Community Rosecove reference

Is Frostveil an Ice-type Gym?

No: the documented seventh Gym specializes in Dark, despite its snowy setting. Do not choose counters from the city scenery alone. Its historical record lists Zeek and the platform-and-switch objective.

Jump to Gym 7 · Community Frostveil reference

Which is the eighth Gym?

The documented eighth Gym is Crescent Gym, led by Captain B., with Ghost as its specialty. Its overview describes rotating the building and completing two puzzles. The exact current puzzle state and roster were not replayed for this guide.

Jump to Gym 8 · Community Crescent reference

Does completing eight Gyms satisfy every code requirement?

No. The public code records distinguish eight Gym Badges from the separate Champion Badge requirement. Use the Codes page's badge filter instead of treating those progress states as interchangeable.

The level ranges in the table describe recorded Gym battles, not a compulsory level for your own party. For matchup planning, the Team Builder can check your selected types, but it does not know the current leader's moves, abilities or held items.

Per-Gym source cards

Recheck the record before each battle

These cards repeat only the stable overview fields and link out for volatile roster details.

Gym 1Electric · Levels 10–16

Silvent Gym — Silvent City

Gym Leader Chad · Electric Badge · TM57 Charge Beam

Puzzle goal: Defeat two trainers and complete the floor-pattern puzzle.

Community reported
Open the community Gym record
Gym 2Fire · Levels 18–25

Brimber Gym — Brimber City

Gym Leader Sebastian · Brimstone Badge · TM50 Overheat

Puzzle goal: Complete the parkour route and defeat the trainers on the way to the leader.

Community reported
Open the community Gym record
Gym 3Water · Levels 32–37

Rosecove Gym — Rosecove City

Gym Leader Quentin · Float Badge · TM55 Scald

Puzzle goal: Solve the pipe puzzles and defeat the trainers before reaching the leader.

Community reported
Open the community Gym record
Gym 4Flying · Levels 43–50

Anthian Gym — Anthian City

Gym Leader Stephen · Soaring Badge · TM40 Aerial Ace

Puzzle goal: Collect the three tool types around the hangar and return them to the leader.

Community reported
Open the community Gym record
Gym 5Ground · Levels 52–57

Aredia Gym — Aredia City

Prince Ryan · Crater Badge · TM78 Bulldoze

Puzzle goal: Win the required battles, collect a shovel and pickaxe, and find the leader in the mine.

Community reported
Open the community Gym record
Gym 6Grass · Levels 60–66

Fluoruma Gym — Fluoruma City

Gym Leader Fissy · Harvest Badge · TM22 Solar Beam

Puzzle goal: Gather wood for bridges, collect the oversized fruit, and place it in the basket.

Community reported
Open the community Gym record
Gym 7Dark · Levels 70–75

Frostveil Gym — Frostveil City

Gym Leader Zeek · Contrast Badge · TM97 Dark Pulse

Puzzle goal: Activate the switches that reveal the platforms leading to the leader.

Community reported
Open the community Gym record
Gym 8Ghost · Levels 77–83

Crescent Gym — Crescent Town

Captain B. · Haunted Badge · TM65 Shadow Claw

Puzzle goal: Solve two puzzles and rotate the building to reach the leader's platform.

Community reported
Open the community Gym record
Before the battle

Preparation checklist

  1. 1. Confirm the previous badge and required story interaction.
  2. 2. Treat the table's range as opponent data, not a mandatory level target.
  3. 3. Check shared weaknesses and keep more than one useful matchup option.
  4. 4. Prepare healing items and a fallback member before starting the puzzle.
  5. 5. Open the dated source if a leader team, move, or route detail matters.
If progress stops

Route and trigger checks

  • • Revisit the last city for an unfinished conversation or event.
  • • Confirm the last badge appears on the correct save.
  • • Check whether a traversal move or route objective is still incomplete.
  • • Recheck the source instead of assuming an older route still matches.
FAQ

Roria Conquest Gym-order questions

What is the Roria Conquest Gym order?

The checked community sequence is Silvent → Brimber → Rosecove → Anthian → Aredia → Fluoruma → Frostveil → Crescent. Each row on this page links to the supporting Gym page.

Are these Gym details official or tested in-game?

No. They are community-sourced records checked against the Roria Conquest Fandom Gym pages. This site has not replayed all eight Gyms in-game.

Are the listed levels recommended player levels?

No. They are the source-listed Gym level ranges, including trainers or the leader. Use them as an opponent-range reference, not a guaranteed team-level requirement.

Why does this overview not copy every Gym Leader team?

Exact rosters, moves, held items, and balance details are more volatile. Use the linked source page for those details and recheck it before spending resources.

What should I check if the next Gym is unavailable?

Revisit the previous city for an unfinished story interaction, confirm the prior badge and traversal requirement, then compare the current route with the linked community source.

Keep going

Continue your progression plan