Roria Conquest Team Tier List by Player Goal
The most useful ranking is a team plan, not one unsupported list of creature names. Choose the plan for your current stage, then test your actual types in the Team Builder.
Choose the tier that matches your next job
This Roria Conquest tier list compares role-first story balance, gym preparation, and league endurance. Confidence is limited to the method; use the direct Team Builder action to test your own types.
Balanced story team
Best for: Routes and normal progression
Keep broad offensive coverage, at least one reliable defensive switch, and avoid three members sharing one weakness.
- 6 usable slots
- Broad coverage
- Low shared weakness
Gym preparation team
Best for: One known challenge
Temporarily prioritize answers to the next gym while preserving enough neutral coverage to reach it safely.
- Next opponent checked
- Two answers prepared
- Fallback role
League preparation team
Best for: Long multi-battle runs
Favor trained roles, recovery options, fewer severe weaknesses and members that remain useful across several matchups.
- EV plan
- Recovery plan
- No single-point failure
What moves a team plan up
- Coverage: how many types the team can threaten with its selected types.
- Weakness concentration: how many members lose to the same attacking type.
- Role continuity: whether the plan still functions when one member is unavailable.
- Training cost: whether the team can be prepared at your current stage.
Use a core, pivot and specialist
Core
Two or three dependable members with complementary coverage.
Pivot
A resistance or immunity that can absorb a shared threat.
Specialist
A temporary answer for the next gym, route or league matchup.
How to use the ranking in practice
| Stage | Prioritize | Avoid | Next action |
|---|---|---|---|
| Early story | Availability and flexible coverage | Building around one rare catch | Add types you can train now |
| Before a gym | Two independent answers | One fragile counter | Check shared weaknesses |
| Before the league | Training, recovery and role overlap | Six attackers with no pivot | Finish EV targets |
Team ranking questions
What is the best team in Roria Conquest?
There is no honest universal six-member answer. The next badge, available catches, moves and training change which team is best.
Why does this tier list rank team plans instead of creatures?
No current complete roster and moveset source was strong enough for a durable universal creature ranking. The role framework still helps you make a team decision now.
How many shared weaknesses are too many?
Two can be manageable with resistances and speed; three or more is a strong prompt to add a resistance or immunity before a major battle.
How do I compare my own team?
Enter each member's types in the Team Builder, then review uncovered targets and shared weaknesses.